About btolle

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So far btolle has created 27 blog entries.

cambot mcp

2018-02-09T03:17:06+00:00 February 9th, 2018|Tags: , , , , , |

It's been more than a year since I first set out to make the camera move around in a repeatable way. Sure, I was busy with another Chinese action movie, and life and such, but mostly it's taken this long because building a robot is hard. I knew it was going to involve challenges, [...]

Obit Visualization

2017-04-24T19:08:24+00:00 April 22nd, 2017|

As the film moves between Henry's reality and our shared reality, the camera is different. In shared reality, the camera is far away from Henry, filming him on a long lens. When we are in Henry's reality, the camera is close to him on a short lens. A few times we cut back and [...]

Obit Storyboards

2017-04-24T17:18:58+00:00 April 22nd, 2017|

The script was sketched out early in the process, to help the production team get a grasp when we are in Henry's reality, and when we are in general reality.

Obit Filming Day 2

2017-04-22T16:00:21+00:00 April 22nd, 2017|

A time-lapse of 'Obit' filming day 2. We focused on Henry in his own reality, we also ventured out to the back yard. time-lapse © 2013 Matt Brocchini

Obit Filming Day 1

2017-04-22T15:53:53+00:00 April 22nd, 2017|

A time-lapse of 'Obit' filming day 1. We filmed all of the shots of Henry in the real world, allowing us to keep the same wardrobe and lighting setup all day. time-lapse © 2013 Matt Brocchini

Obit Behind the Scenes Day 1

2017-04-22T15:51:09+00:00 April 22nd, 2017|

A time-lapse of our first day on set. We spent the day prepping the location, figuring our angles, and setting lights for our first setup for filming day 1. time-lapse © 2013 Matt Brocchini

Vrchitecture

2018-02-07T22:27:38+00:00 April 20th, 2017|Tags: , , , , |

I was looking for a practical project to explore real world scale and photorealistic lighting in VR. My friend Susie is an architect. She is working on a house for a client, and she wanted to see if VR might be useful in her pipeline. The house was designed in SketchUp, then Revit. I [...]

robo cam

2017-05-04T16:11:19+00:00 January 21st, 2017|Tags: , , , , , |

Now that I am able to control the camera, I was able to get back to the automation goal. I originally set out to AUTOMATE the camera, but I was just thinking of the camera controls – focus, iris, f-stop. And then, I figured that if I was going to automate the camera in [...]

Wired Camera Controller

2017-05-04T16:12:03+00:00 October 23rd, 2016|Tags: , , , |

The Blackmagic Micro Cinema Camera showed up at the end of March. By the time it arrived I was knee deep at work on a Chinese action film and didn’t have a lot of free time to focus on it. After playing with it a few times I realized that the camera controls are [...]

BLE & MIDI

2017-05-04T16:12:46+00:00 November 23rd, 2015|Tags: , , |

The ultimate goal, the reason I started mucking about with Arduino, is to be able to control the camera wirelessly, in a repeatable way. If the camera ever ships, I will be able to test these theories. For now, I’ve gotten the bluetooth and USB controllers to work, as far as I can tell, but they are [...]

MIDI to Arduino – USB Edition

2017-05-04T16:13:53+00:00 November 12th, 2015|Tags: , |

Yet another delay in the camera shipment date. And, because I’m an optimistic fool, I returned the cheap-ass on-camera monitor I’d gotten, and back-ordered the on-camera monitor from the same company the camera is back-ordered from. At this rate the camera and monitor will ship in January. As I wait, I forge on with the next phase of the [...]

Ard-wii-no

2017-05-04T16:05:05+00:00 November 4th, 2015|Tags: , |

So, as I wait for the camera to arrive, I have been refining the control setup. I got it to work with wires, made the PS3 controller drive it over USB. Then I got rid of most of the wires and got LANC working, triggered off of the USB controller. The circuit and sketch [...]

Past the Breadboard

2017-05-04T16:24:26+00:00 October 29th, 2015|Tags: , , |

I haven’t dallied with electronics since high school. I soldered robot kits, and light sensitive buzzers. One summer I played with etching my own circuits. I couldn’t draft or silkscreen the boards, and I ended up drawing them with graph paper and a magic marker. The etching chemicals were toxic, and the experiment was [...]