These two panels from Balmy Alley are a test of large-scale models using normal maps for detail on a low poly-count model. This original model was a modest 400,000, but the lo-poly is 40,000. For the final version the high res meshes will be in the millions of polys, it will have both sides of the alley
I have been experimenting with bringing photogrammetry to real time graphics, and the first successful test is this cherub. I have been using photogrammetry techniques in film visual effects for many years, and I have been working to bring that high level of organic detail into real-time and mixed reality.
The physical model is a plaster
The name for the Master Control Panel was inspired by the Master Control Program in the original Tron film. It can’t really control anything, it is more of a “WiFi OSC Router”, but it’s hard to get excited about 3D-printing that, so, it’s the MCP.
To CONTROL the MCP, there seems to be
The adafruit Feather M0 WiFi arduino board has turned out to be the perfect board for the Master Control Panel. There are many pre-made ‘wings’ that can connect together through a common set of pins, including the OLED screen on the top of the MCP, and the servo controller.
Since the board diagrams
Matchmove, Animation Matching, and Layout work.
|2017||Asura||Matchmove Artist||Tippett, Berkeley|
|Downsized||Matchmove Artist||Whiskytree, San Rafael|
|Bolden!||Matchmove Artist||Whiskytree, San Rafael|
|2016||Rogue One||Matchmove Artist||Whiskytree, San Rafael|
|Dawn (TV Pilot)||Layout Artist||Tippett, Berkeley|
|League of Gods||Layout Artist||Tippett, Berkeley|
|2015||Gods of Egypt||Layout Artist||Tippett, Berkeley|
|Ted 2||Layout Artist||Tippett, Berkeley|
|2014||A Million Ways to Die in the
The case for the Master Control Panel could have been a cardboard box and duct tape, but that wouldn’t be robust enough to handle an on-set environment.
So, I 3D printed a case out of nylon and aluminum, from Shapeways. It is light, and flexible, and strong. I was able to download digital models of
This camera robot thing became way too complicated.
I had gotten all of the individual pieces working, thinking that the whole thing would come together piece by piece. As started drawing diagrams of the wiring, it quickly became apparent that I would have to minimize the wires. I want the bot to have complete freedom of
It’s been more than a year since I first set out to make the camera move around in a repeatable way. Sure, I was busy with another Chinese action movie, and life and such, but mostly it’s taken this long because building a robot is hard.
I knew it was going to involve challenges, but I
As the film moves between Henry’s reality and our shared reality, the camera is different. In shared reality, the camera is far away from Henry, filming him on a long lens. When we are in Henry’s reality, the camera is close to him on a short lens. A few times we cut back and forth